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Macromedia Authorware 6 is the leading authoring tool for creating e-learning, interactive web-based tutorials, and sophisticated simulations for the web, CDs, or corporate networks. Authorware allows you to include text, sound, video, and animation. You can track user response and results and your investment return. Learn how to make Authorware 6 work for you with Virtual Tutorial Courseware's tutorial. Colin Webster covers everything from using icons and variables to how to use Authorware with QuickTime and Flash. Among the many topics you will learn are interactions, framework menus, developing quizzes, importing text, and using images. Start right away by clicking one of the titles below |
| Title: |
Authorware 6 |
| Author: |
Colin Webster |
| Price |
129.95 |
| Duration: |
8 hrs / 53 lessons |
| Compatibility: |
Win XP, 2000, 98, NT, Mac OS X, OS 9 |
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Never has it been so easy to learn Authorware 6
- No expensive classroom training courses.
- No boring hard to follow books to read.
- Learn from your own desk at a pace that suits you.
- High quality affordable training that is easy to use and follow.
- Use our unique training method, it makes learning easy no matter what
your learning style.
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Listed below are all of the chapter and lesson contents for the Authorware 6
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To help you evaluate our training, we have made some of the tutorials for
Authorware 6 freely available. Click on any of the linked lesson listings
below to preview Free!

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 The first three course lessons are provided Free To view. A Quicktime player is recommened for this computer training. The online training samples have been compressed for quicker downloads. Actual purchased CDs have higher sound and video quality. Monitor resolution needs to be set to at least 1024 by 768 to
view the entire movie. |
Introduction
Intro to Authorware 6
Using icons
Building an Intro Piece
Applying Transitions
Media Synchronisation
Interactions
Key press
Text Styles
Hotspot
Tries Limit
Text Entry
Time Limit
Target Area & Motion Icon Part 1
Target Area & Motion Icon Part 2
Target Area & Motion Icon Part 3
Conditional & Line Clicked
Pull-down Menu
Perpetual Interactions
Decisions, Variables & Functions
Decision Icon
Displaying Scores
Creating & Displaying Variables
Variables and Branching
Test Function
Judging
Judged Responses
Judged Interactions
Frameworks
Framework
Custom Buttons
Framework Menus
Navigate Icons
Framework and Quitting
Active If & Variables
Publishing
One Button Publishing
Knowledge Objects
Application
Quiz
Win Controls
Using Text
Importing
Hot text
Read, Open & Print Text
RTF Objects Editor
Using Images
Images & Variables
External Media Browser
Libraries & JumpFileReturn Pt 1
Libraries & JumpFileReturn Pt 2
Using AVI Video
Knowledge Object
Media Seek & Pause
Custom Frames
Using a Slidebar
Using QT Video
QuickTime Extra
Set & GetSpriteProperty
Sprite Rotation
Using Flash
Sending Variables to Flash
Receiving variables from Flash
Flash Navigation
Using active X Pt 1
Using active X Pt 2
Event Responses
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