discreet 3ds max 6 Training

discreet 3ds max 6 Tutorials Online
Product discreet 3ds max 6 Details
Total Time : 9.5 hrs
Number of Movies : 125
Number of Discs : 2
Catalogue Number : 33499
Language :
Author : Michael Hurwicz

Description discreet 3ds max 6
VTC presents: Discreet 3ds max 6 software - the latest version of Discreet's award-winning modeling, animation, and rendering solution used by the world's top 3D professional artists and designers to create eye-catching visual effects, cutting-edge games, and unique design visualizations. VTC Author Michael Hurwicz guides you through visualization, construction and animation of your own 3D projects and characters. His expertise and easy to follow teaching style will have you creating worlds of your own in no time. To get started simply click on the links below.
01 Introduction
0101 About this Tutorial
0102 Overview
0103 What's New in 3ds max 6
02 Getting Started
0201 System Requirements
0202 Setting Screen Depth
0203 Setting up your Workspace
0204 Playing Safe
03 Working With Objects
0301 Viewing and Hiding Pt.1
0302 Viewing and Hiding Pt.2
0303 Viewing and Hiding Pt.3
0304 Viewing and Hiding Pt.4
04 Selecting Objects
0401 Selecting Objects Pt.1
0402 Selecting Objects Pt.2
0403 Named Selections: Renaming
0404 Selecting Objects: Conclusion
05 Modifying Objects
0501 Modifying Geometry/Modifiers Pt.1
0502 Modifying Geometry/Modifiers Pt.2
0503 Modifying Geometry/Modifiers Pt.3
0504 Modifiers and Parameters Pt.1
0505 Modifiers and Parameters Pt.2
0506 Modifiers and Parameters Pt.3
0507 Transforms: Move/Rotate
0508 Transforms: Screen Handle
0509 Transforms: Scale/Squash
0510 Numeric Transforms: Move
0511 Numeric Transforms: Rotation
0512 Numeric Transforms: Scale
0513 Transforms vs. Modifiers
0514 Cloning Pt.1
0515 Cloning Pt.2
06 Rendering
0601 Rendering Basics
0602 Rendering Options
0603 The Mental Ray Renderer Pt.1
0604 The Mental Ray Renderer Pt.2
0605 The Mental Ray Renderer Pt.3
0606 The Mental Ray Renderer Pt.4
07 Groups and Layers
0701 Grouping Objects Pt.1
0702 Grouping Objects Pt.2
0703 Organizing Objects in Layers Pt.1
0704 Organizing Objects in Layers Pt.2
08 Using 2D Shapes To Make 3D Objects
0801 2D Shapes Pt.1
0802 2D Shapes Pt.2
0803 2D Shapes Pt.3
0804 Shapes/Rendering & Interpolation
0805 NURBS Curves Pt.1
0806 NURBS Curves Pt.2
0807 Lofted Objects: Creating
0808 Lofted Objects: Modifying
0809 Using Deformation Curves
09 Working With Precision
0901 Units and Grids
0902 Using Snaps
0903 Using Keyboard Entry
0904 Using Assistance Objects
0905 Using the Align Tool
0906 Normals
10 Surface Modeling
1001 Introduction to Mesh and Poly
1002 Introduction to Patch and Nurbs
1003 Editable Mesh Pt.1
1004 Editable Mesh Pt.2
1005 Editable Poly
1006 Editable Patch Pt.1
1007 Editable Patch Pt.2
1008 Editable Patch Pt.3
1009 NURBS Surface/Converting to NURBS
1010 NURBS: Curve-Based
11 Materials And Maps
1101 Introduction to Materials and Maps
1102 Materials/Tiling
1103 Opacity/Materials on Sub-Objects
1104 Introduction to the Maps Rollout
1105 Multi/Sub-Object Materials
1106 Material Libraries
1107 Creating Mapped Materials
1108 Maps on Sub-Objects
1109 The Coordinates Rollout
1110 The Ink'N'Paint Material
1111 The Unwrap UVW Modifier Pt.1
1112 The Unwrap UVW Modifier Pt.2
12 Animation - Introduction
1201 Animation: Auto Key
1202 Animation: Set Key
13 Basic Cameras And Lights
1301 Standard Cameras
1302 Camera Controls
1303 Standard Target and Free Lights
1304 Target and Free Light Controls
1305 Omni and Skylight
1306 Aligning Cameras and Lights
1307 Advanced Lighting Pt.1
1308 Advanced Lighting Pt.2
14 Atmospheric Effects
1401 Fire Effect
1402 Volume Fog
1403 Fog
1404 Volume Light
15 Animation
1501 Linking and Hierarchies
1502 Pivot Points
1503 Schematic View
1504 Viewing an Animation
1505 Previewing Animation
1506 Inverse Kinematics Pt.1
1507 Inverse Kinematics Pt.2
1508 Bones and Skin: Creating
1509 Bones and Skin: Adjusting
16 Animation - Motion Controllers
1601 Motion Controllers: Introduction
1602 Trajectories
1603 Track View: Curve Editor Pt.1
1604 Track View: Curve Editor Pt.2
1605 Track View: Dope Sheet
17 Special Effects
1701 Particle Systems: Basics/Presets
1702 SuperSpray Particle System Pt.1
1703 SuperSpray Particle System Pt.2
1704 SuperSpray Particle System Pt.3
1705 Space Warps: Overview and Creating
1706 Dynamics: Bouncing a Sphere
1707 PDeflector: Bouncing Particles
1708 Particle Flow Pt.1
1709 Particle Flow Pt.2
1710 Reactor Pt.1
1711 Reactor Pt.2
1712 Reactor Pt.3
1713 Morphing Pt.1
1714 Morphing Pt.2
1715 Morphing Pt.3
1716 Video Post
18 Plug-Ins And Complementary Software
1801 Discreet Certified Plug-Ins
1802 Other 3rd Party Plug-Ins
1803 Poser and BodyStudio
19 Credits
1901 About this Author
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