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Macromedia Flash 8: ActionScript for Designers Tutorials Online |
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Description
Macromedia Flash 8: ActionScript for Designers
Macromedia Flash 8: ActionScript for Designers is intended to teach those who understand the basics of Flash design the necessary tools to add powerful interactivity using ActionScript. It is not assumed that the viewer is familiar with much ActionScript, so the tutorial starts with simple explanations of ActionScript principles. By the end of the course, the viewer will have an excellent grasp on how ActionScript works, how to read and write complex code, and how to create dynamic Flash applications. To begin learning, simply click on one of the links below. |
01 About This Tutorial
0101 Introduction
0102 Why ActionScript for Designers?
0103 What the Author Assumes You Know
02 ActionScript Fundamentals
0201 Fun With Variables
0202 Why Strict Typing?
0203 What Are Classes and Objects?
0204 Get Off My Properties!
0205 What the Function?(+Methods)
0206 Event Handlers
03 Gettng Organized
0301 External AS Files pt. 1
0302 External AS Files pt. 2
0303 Effective Comment Usage
0304 Organizing ActionScript
0305 The Art of Tracing
04 Basic ActionScript
0401 Communication Breakdown pt. 1
0402 Communication Breakdown pt. 2
0403 Modifying MC Properties
0404 Customized Functions pt. 1
0405 Customized Functions pt. 2
0406 Customized Functions pt. 3
0407 Customized Methods
0408 Customized Event Handlers
0409 Conditional Statements
0410 Easy Animation With OnClipEvent
05 Using Dynamically Loaded Text
0501 What Is the LoadVars Class?
0502 Using LoadVars pt. 1
0503 Using LoadVars pt. 2
0504 Using LoadVars pt. 3
0505 Get Your Scroll on!
0506 Level Up Your Scroll! pt. 1
0507 Level Up Your Scroll! pt. 2
0508 Using HTML with text pt. 1
0509 Using HTML with text pt. 2
0510 Understanding CSS
0511 Working With CSS In Flash
06 Modifying Type With TextFormat
0601 WTF!? (TF = TextFormat)
0602 Setting Up/Down States
0603 Applying Up/Down States
0604 Disabling Interactivity
0605 Enabling Interactivity
0606 Finishing Touches
07 Creating a Simple Game
0701 About Custom Classes
0702 Extending a Class
0703 Adding Drag/Drop Interactivity
0704 Setting Targets
0705 Checking Targets
0706 Using hitTest
0707 Resetting X/Y Positions
08 Filters and Blend Modes
0801 Applying Blends With AS
0802 Importing Filters
0803 Blur Filter With AS
0804 Drop Shadow Filter pt. 1
0805 Drop Shadow Filter pt. 2
0806 Pssst...(Filter Secrets)
09 Animation Basics With ActionScript
0901 onEnterFrame vs. setInterval
0902 Using setInterval pt. 1
0903 Using setInterval pt. 2
0904 Stopping Animation
10 Advanced Animation
1001 Animating Filters pt. 1
1002 Animating Filters pt. 2
1003 Importing Tweens
1004 Creating a Tween
1005 Tween Methods
1006 Reversing a Tween
1007 Custom Easing
1008 Creating Transitions
1009 Transition Differences
1010 Transition Listeners pt. 1
1011 Transition Listeners pt. 2
11 Building Forms
1101 Form Setup pt. 1
1102 Form Setup pt. 2
1103 Simple Validation
1104 Sending Results pt. 1
1105 Sending Results pt. 2
1106 Sending Results pt. 3
1107 Setting Tab Order
1108 Styling a Form pt.1
1109 Styling a Form pt.2
1110 Styling a Form pt.3
12 Pre-Loaders
1201 The MovieClipLoader Class
1202 Building a Preloader
1203 Using Listeners pt. 1
1204 Using Listeners pt. 2
13 Slide Shows
1301 Setting Up
1302 Loading a Picture
1303 picTotal Variable
1304 Button Functionality pt. 1
1305 Button Functionality pt. 2
1306 Button Functionality pt. 3
1307 Adding Descriptive Text
1308 Adding a Picture Counter
14 Building an MP3 Player
1401 Overview
1402 Loading an mp3
1403 Controlling Playback pt. 1
1404 Controlling Playback pt. 2
1405 Working With ID3 Tags
1406 Changing Tracks pt. 1
1407 Changing Tracks pt. 2
1408 Showing Progress pt. 1
1409 Showing Progress pt. 2
15 Building a Video Player
1501 FLV Files
1502 NetConnection and NetStream
1503 The onMetadata Event
1504 Using Play and Pause
1505 The NetStream Class
1506 Building a Progress Slider
1507 The onStatus Event pt. 1
1508 The onStatus Event pt. 2
16 That's a Wrap!
1601 Congratulations!!!
1602 About This Author
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