MasterClass! - Adobe Flash CS4: Animating with Bones Training

MasterClass! - Adobe Flash CS4: Animating with Bones Tutorials Online
Product MasterClass! - Adobe Flash CS4: Animating with Bones Details
Total Time : 2.5 hrs
Number of Movies : 29
Number of Discs : 1
Catalogue Number : 34056
Language :
Author : Rick Martin

Description MasterClass! - Adobe Flash CS4: Animating with Bones
The addition of bones and inverse kinematics (IK) to Adobe Flash CS4 provided animators with a new level of control over their animations. Instead of having to coordinate the complex motion of separate elements to create convincing movement, Flash animators can now attach graphics to skeletons, known as armatures, and simply animate the bones. In this practical "hands-on" course, VTC author Rick Martin walks you through the entire process of animating with bones from start to finish. You will learn the two types of IK animation, how to create and edit armatures, how to fine tune your bones and artwork, and how to avoid common pitfalls along the way. Work files are included.

* VTC MasterClass! courses are available only to registered VTC Online University members.

01 Introduction
0101 Course Overview
02 Inverse Kinematics & Bones
0201 IK & Bones Overview pt. 1
0202 IK & Bones Overview pt. 2
0203 Boning Shapes
0204 Boning Symbols
0205 Animating Armatures
03 Boning Shapes
0301 Overview & Setup
0302 Drawing Bones
0303 Editing Bones
0304 Setting Motion Constraints
0305 Modifying Control Points pt. 1
0306 Modifying Control Points pt. 2
0307 Binding Control Points pt. 1
0308 Binding Control Points pt. 2
0309 Poses pt. 1
0310 Poses pt. 2
0311 Poses pt. 3
0312 Poses pt. 4
04 Boning Symbols
0401 Converting to Symbols pt. 1
0402 Converting to Symbols pt. 2
0403 Drawing Bones
0404 Adjusting Bones & Symbols pt. 1
0405 Adjusting Bones & Symbols pt. 2
0406 Pose Preparation & Constraints
0407 Poses pt. 1
0408 Poses pt. 2
0409 Poses pt. 3
05 Conclusion & Credits
0501 Wrap Up
0502 About the Author
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