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Game Development for iPhone/iPad Using Unity iPhone Tutorials Online |
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Description
Game Development for iPhone/iPad Using Unity iPhone
The creation process of 3D games has come a long way over the last decade. Not only is it more accessible but it has also become easier. With devices like the iPod Touch and iPhone, thousands of companies have jumped into the games industry. Meanwhile, Apple keeps releasing new devices like the iPad, clearly showing there is enough gold for the rush. This VTC course takes users through the creation of 3D games for Apple devices using Unity iPhone. You’ll be amazed at how clear and simple this process is! Work files are included. To begin learning today, simply click on the movie links. |
01 Introduction
0101 Introduction / Welcome
0102 Becoming an Apple Developer
0103 Installing Unity iPhone
0104 Installing Unity Remote
02 Unity iPhone at a Glance
0201 Reviewing the Interface
0202 Scene View
0203 Game View
0204 Hierarchy and Project Panes
0205 Inspector
0206 Running the Game
0207 Other Demo Games
03 Control Setups
0301 Introduction to Control Setups
0302 Controls - First Person pt. 1
0303 Controls - First Person pt. 2
0304 Controls - Relative and SideScroll
0305 Controls - TapControl
04 Making Our Own Game
0401 Walking Around
0402 Shaping Our Character pt. 1
0403 Shaping Our Character pt. 2
0404 Adding Crates & Physics
0405 Adding a Skybox
05 Introduction to Scripting
0501 Unity Scripting
0502 Variables and Syntax pt. 1
0503 Variables and Syntax pt. 2
0504 Functions
0505 Predefined Words
0506 If and Else
0507 The Switch Statement
0508 Predefined Unity Functions
0509 Private and Static Variables
06 How Does 3D Work?
0601 What is 3D Really?
0602 Understanding Axes
0603 Local Versus Global
07 Importing 3d Models
0701 Importing Models pt. 1
0702 Importing Models pt. 2
0703 Importing Animations
08 iPhone & Shaders
0801 Materials and Shaders
0802 iPhone Specific Shaders
09 Continuing Our Game
0901 The Cinema 4D Interface
0902 Point / Edge and Polygon Mode
0903 Cinema4D vs. Unity3D Sizing
0904 Modeling a Platform pt. 1
0905 Modeling a Platform pt. 2
0906 Unwrapping pt. 1
0907 Unwrapping pt. 2
0908 Texturing pt. 1
0909 Texturing pt. 2
0910 Exporting for Unity
0911 Importing in Unity
10 Obstacles
1001 Recap & Work Files
1002 Shaping the Level
1003 Modeling the Obstacle pt. 1
1004 Modeling the Obstacle pt. 2
1005 Rigging pt. 1
1006 Rigging pt. 2
1007 Animating the Obstacle
1008 Exporting to Unity3D
1009 Adding a Collider
11 Special Effects
1101 Understanding Particles
1102 Particle Emitter
1103 Particle Animator pt. 1
1104 Particle Animator pt. 2
1105 Particle Renderer
12 Collision
1201 Setting Up a Trigger
1202 Scripting the Trigger
1203 Respawning
13 On-Screen GUI
1301 Drawing a GUI
1302 Adding the GUI
1303 Scripting the GUI pt. 1
1304 Scripting the GUI pt. 2
1305 Colliding with the Obstacle
14 Multiple Scenes
1401 Adding a GAME OVER Screen
1402 Adding More Levels
15 Camera Effects
1501 Adding and Shaping Fog
16 Exporting Your Game
1601 Setting Your Device Up
1602 From Unity to Xcode
17 What Else Is Out There?
1701 Awesome Resources
18 Conclusions / Credits
1801 Conclusion
1802 About the Author
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