| Autodesk Mudbox 2010 Tutorials Online |
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Description Autodesk Mudbox 2010 Autodesk Mudbox is one of the industry standard digital sculpting and texturing applications. From concepting, lighting, special effects previews and painting, artists can create compelling content for a wide variety of industries. Mudbox provides digital artists a wide variety of sculpting and painting tools, stencils, stamps and presets for lighting and materials.
<p>Professional illustrator, television animation art director and writer Dwayne Ferguson shows you how to get the most out of this powerful 3D content creation software. Learn the interface, sculpting and texturing and more. Work files are included. To get started today, simply click on one of the Mudbox 2010 movie links.</p> |
| Sample - Preview the First 3 chapters of Autodesk Mudbox 2010 video free. Free learning Autodesk Mudbox 2010 online. |
01 Introduction
0101 New in Mudbox 2010
0102 Input Devices
0103 System Requirements
02 Interface
0201 The Interface
0202 Pre-made Meshes
0203 Trays
0204 Properties
0205 Object List
0206 Layers Window
0207 Customization
03 Navigation
0301 Camera Views
0302 Move in 3D Space
0303 Keyboard Shortcuts
0304 Display Modes
0305 Manipulate Objects
04 Model Preparationw
0401 Mudbox UVs
0402 File Formats
0403 FBX
0404 Reference Images
0405 Reference Planes
0406 Geometry Resolution
05 UV Mapping
0501 Understand UVs
0502 Pre-mapped Primitives
0503 Lack of UVs
0504 Rebuilding UVs
06 External UV Mapping
0601 Use ZBrush UV Master pt. 1
0602 Use ZBrush UV Master pt. 2
0603 Create Maya UVs
07 Brushes
0701 Brushes pt. 1
0702 Brushes pt. 2
0703 Brushes pt. 3
0704 Falloffs
0705 Sculpt Tools pt. 1
0706 Sculpt Tools pt. 2
08 Stamps & Stencils
0801 Work with Stamps
0802 Work with Stencils
0803 Custom Stencils
09 Sculpt Layers
0901 Sculpt Layers
0902 Edit Sculpt Layers
0903 Merge Layers
0904 Combine Layers
0905 Masking
0906 Erasing
0907 Symmetry
0908 Asymmetry
0909 Steady Stroke
0910 Selection Sets
0911 Curves
10 Paint Layers
1001 Paint Layers
1002 Edit Paint Layers
1003 Merge Layers
1004 Opacity
1005 Import Layer
1006 Export Layer
1007 Return to Mudbox
11 Texture Painting
1101 Image Browser
1102 Image Organization
1103 Dry Brush
1104 Paint Channels pt. 1
1105 Paint Channels pt. 2
12 Work with Photoshop
1201 Export from Mudbox
1202 Color Adjustment REFINE
1203 Filters
1204 Add Texture
1205 Shadows & Highlights
1206 Import into Mudbox
13 Lighting
1301 Lighting
1302 Create Lights
1303 Edit Lights
1304 Shadows
1305 Image-based Lights
14 Texture Extraction
1401 Normal Maps
1402 Displacement Map
1403 Ambient Occlusion Map
15 Workflow
1501 Sculpt & Paint
1502 Export Textures
1503 Import Model
1504 Textures Maps
1505 Lighting
1506 Render
16 Post Effects
1601 Ambient Occlusion
1602 Depth of Field
1603 Sketch
1604 Tone Mapper
17 Project: Dark Elf
1701 Project Overview
1702 Base Mesh
1703 Rough in Forms
1704 Refine Features pt. 1
1705 Refine Features pt. 2
1706 Paint Textures pt. 1
1707 Paint Textures pt. 2
1708 Lighting
18 Project: Ancient Crypt
1801 Project Overview
1802 Base Mesh
1803 Rough in Forms
1804 Refine Features
1805 Paint Textures pt. 1
1806 Paint Textures pt. 2
1807 Lighting
19 Resources
1901 Websites
1902 Magazines
20 Conclusion
2001 Wrap Up
21 Credits
2101 About the Author
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