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Google SketchUp to Maxwell Render Workflow Training

More Google SketchUp to Maxwell Render Workflow Categories
Google SketchUp to Maxwell Render Workflow Tutorials Online
Product Google SketchUp to Maxwell Render WorkflowDetails
Total Time : 8 hrs
Number of Movies : 82
Number of Discs : 3
Catalogue Number :34210
Language : english
Author : Jason Maranto

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Description Google SketchUp to Maxwell Render Workflow
Google SketchUp is one of the most popular 3D modeling applications on the planet and Maxwell Render is the unbiased render engine of choice for discerning 3D professionals. Together they create a powerful tandem that will take your 3D visualizations to the next level of realism. This course is designed to show you how to get the very best results from the pairing of these applications. Author and artist Jason Maranto demonstrates how to use the new SketchUp to Maxwell plugin to link the main applications into a unified workflow. Packed with examples, work files, and well over 2000 free materials this is the video training course that users have been waiting for. Taught in a comprehensive but easy-to-follow manner, this course will give you a rock solid foundation upon which to build your projects.
Sample - Preview the First 3 chapters of Google SketchUp to Maxwell Render Workflow video free. Free learning Google SketchUp to Maxwell Render Workflow online.
01 Introduction
0101 Introduction
0102 Installing the Work Files
0103 Arroway Materials
02 Plug-in Workflow Introduction
0201 Main Toolbar Overview
0202 SketchUp Integration Philosophy
0203 Components & Instances
03 Maxwell Scene Manager Introduction
0301 Options Tab
0302 Materials Preview
0303 Materials Color
04 Basic Embedded Materials
0401 Automatic
0402 Plastic
0403 Car Paint
0404 Metal
0405 Liquid
0406 Satin & Velvet
0407 Complex IOR
0408 Emitter
05 Advanced Embedded Materials
0501 Raster Graphics
0502 Image-Based Materials
0503 UV Mapping
0504 Projection Properties UI
0505 Image Properties UI
0506 Bump/Normal Map UI
0507 Displacement UI
0508 Lacquer
0509 HDR Image
06 MXM Mode Materials
0601 MXM Mode
0602 Browse for an MXM
0603 Browse the MXM Gallery
0604 MXM Tiling Issues
0605 MXM Image Issues
0606 Override & Layers
0607 IES Lights
0608 IES Components
07 Glass & SSS Materials
0701 Embedded Glass
0702 Embedded SSS
0703 Embedded AGS
0704 Embedded ThinSSS
0705 Thoughts on Materials
08 Environment Settings
0801 Sky Dome
0802 Physical Sky
0803 Presets
0804 Image Based
0805 Hiding From
09 Camera Settings
0901 Exposure
0902 Output Aspect Ratio
0903 Field of View
0904 Angle of View Calculator
0905 Depth of Field
0906 Two-Point Perspective
0907 Presets & Scenes
10 Output Settings
1001 Export Settings
1002 Hidden Layers & Auto MXM
1003 Proxies
1004 Engine & Materials
1005 Render Channels
1006 Shadow Pass
1007 Creating a Custom Template
11 Modeling for Maxwell
1101 Building to Scale
1102 Arcs / Circles / Polygons
1103 Subdivision
1104 Smoothing Angle
1105 Solid Tools
1106 Round Corner Plug-in
1107 Joint Push Pull Plug-in
1108 BezierSpline Plug-in
1109 Curviloft Plug-in
12 Glaug Example
1201 What is a Glaug?
1202 Base Model Tour
1203 Posing & Camera
1204 SketchUp Materials
1205 Environment
1206 Maxwell Materials
1207 Output
1208 Post Production
13 SketchUp & Maxwell Studio
1301 SketchUp to Studio
1302 Separate By & Export To
1303 Exporting Embedded Materials
1304 Maxwell Fire
1305 RealFlow Integration
14 Conclusion
1401 Wrap Up
15 Credits
1501 About the Author
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