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NewTek LightWave 10 Training

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NewTek LightWave 10 Tutorials Online
Product NewTek LightWave 10Details
Total Time : 7.5 hrs
Number of Movies : 93
Number of Discs : 2
Catalogue Number :34214
Language : english
Author : Dwayne Ferguson

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Description NewTek LightWave 10
NewTek LightWave 3D is an industry standard in creating 3D graphics for television, film, and print. In version 10 you will find new production tools such as the Viewport Preview Renderer (VPR), Linear Color Space, Data Interchange Enhancements, real-time Anaglyph Stereoscopic preview, and more. In this course, VTC author and professional animator Dwayne Ferguson (Mutant League TV series) will help you learn to utilize this program to your own advantage. Work files are included. To begin learning today, simply click on one of the movie links below.
Sample - Preview the First 3 chapters of NewTek LightWave 10 video free. Free learning NewTek LightWave 10 online.
01 Introduction
0101 New in Lightwave 10
0102 Mac and PC Commands
0103 The Hub
0104 Content Structure
0105 Keyboard Shortcuts
02 Modeler
0201 3D Navigation
0202 Interface
0203 Tabs
0204 Viewports
0205 Options
0206 Modes
0207 Symmetry
0208 The Grid
0209 Layers
03 Layout
0301 Interface
0302 Views and Options
0303 Items Tab
0304 Modify Tab
0305 Setup Tab
0306 Utilities Tab
0307 Render Tab
0308 View Tab
0309 Modeler Tools
0310 Viper and VPR
0311 Schematic View
04 Project: Spaceport Logo
0401 Project Overview
0402 Concept Art
0403 Create Text
0404 Surface and Bevel
0405 Create Planet and Moon
0406 Point Model a Sign
0407 Booleans
0408 Cel-Shading
0409 Layers
0410 Backdrop
0411 Rendering Basics
05 Project: Ancient Fountain
0501 Project Overview
0502 Illustrator Profile
0503 Import and Lathe
0504 Surface Properties pt. 1
0505 Surface Properties pt. 2
0506 Bump and Procedurals
0507 Gradients
0508 Environments
0509 UV Maps
0510 Surfacing
0511 Node Editor
0512 Fiber FX Grass pt. 1
0513 Fiber FX Grass pt. 2
0514 Camera Setup
0515 Lights
0516 Render
06 Project: Cartoon Puppy
0601 Project Overview
0602 Reference Images
0603 Modeling pt. 1
0604 Modeling pt. 2
0605 Modeling pt. 3
0606 Modeling pt. 4
0607 Modeling pt. 5
0608 Hands
0609 Mouth
0610 Facial Features
0611 Morph Maps
0612 Skelegons pt. 1
0613 Skelegons pt. 2
0614 Vertex Paint pt. 1
0615 Vertex Paint pt. 2
0616 Weight Maps
0617 Work with Bones
0618 Posing
0619 Post Production pt. 1
0620 Post Production pt. 2
07 Project: Steampunk Blimp
0701 Project Overview
0702 Timeline
0703 Keyframes
0704 Ship Animation
0705 Cameras
0706 Dope Sheet
0707 Graph Editor
0708 Scene Editor
0709 Package Scene
0710 Environment
0711 Shadows
0712 Lens Flares
0713 Hypervoxels pt. 1
0714 Hypervoxels pt. 2
0715 Hypervoxels pt. 3
0716 Render Preview
0717 Saving Animation
0718 Saving RLA
0719 Stereoscopic 3D
08 Conclusion
0801 Wrap Up
09 Credits
0901 About the Author
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