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Adobe Photoshop CS3 Extended |
| Product Description : |
Adobe Photoshop CS3 ExtendedNow you can work with images, film and 3D objects with the power of Adobe® Photoshop® CS3 Extended. It’s a whole new way to work with the industry standard for image manipulation. *Import 3D models from popular applications such as Maya, Lightwave and more to add rich textures and then return those images to your objects. Import video and film to add special effects, rotoscoping, cloning and even traditional Photoshop filters. Create exciting animations from scratch using new and improved tools. Plus enjoy the full functionality contained in the standard version of Photoshop®. Professional Illustrator and television animation art director, Dwayne Ferguson takes you on an in-depth look at this powerful application. To begin learning, simply click on one of the movie links.
*The ability to edit textures is not available in all 3D applications. IntroductionExtendedSystem Requirements Peripherals External Applications File FormatsVideo ResolutionsVideo Formats 3D Formats pt. 1 3D Formats pt. 2 Image Formats Animation pt. 1TimelineNavigation Region Colors Keyframes Interpolation Onion Skin Animation pt. 2PositionOpacity Global Light Layer Styles Animation pt. 3Frame Animation pt. 1Frame Animation pt. 2 Frame Animation pt. 3 Animation pt. 4Rotoscoping pt. 1Rotoscoping pt. 2 Rotoscoping pt. 3 ImagesBlend Modes pt. 1Blend Modes pt. 2 Layer Masks Auto-Align Layers Warp Tool Measure ToolsRuler ToolColor Sampler Tool Count Tools Measurement Log Export Data Smart ObjectsSmart Objects pt. 1Smart Objects pt. 2 Work with Illustrator pt. 1 Work with Illustrator pt. 2 BridgeInterfaceAsset Management Previews VideoImport VideoImage Sequence pt. 1 Image Sequence pt. 2 Caching Export Edit VideoNon-Destructive EditsIn & Out Points Work Area Trim Video Slip Edit Split Edit Extract & Lift Comments Clone VideoClone Tools pt. 1Clone Tools pt. 2 Clone Video Clone Source Composite VideoAdjustment LayersText Properties Add Text Filters Lighting 3D Objects3D Space Explored3D Tools Zoom vs. Scale Pan & Orbit Pixels vs. Inches Rasters vs. Vectors Work with 3D ObjectsOpen 3D ObjectsLighting Appearance Setting 3D Layers Textures pt. 1UV MapsProcedural Textures Material Properties pt. 1 Material Properties pt. 2 Work with Textures Replace Textures Textures pt. 2Basic ColorsGradients Images Layer Styles Liquefy Vanishing PointInterfaceVanishing Point Wrap Image Wrap Text Output to 3D Cross SectionsCross Sections pt. 1Cross Sections pt. 2 3D CompositingLayer MasksFilters Adjustment Layers Layer Styles Google 3D WarehouseWarehouse InterfaceInstall Plug-in Search for Models Work with MayaModel a Primitive ShapePrepare for Texture pt. 1 Prepare for Texture pt. 2 Export Set Up Open in Photoshop Edit Texture pt. 1 Edit Texture pt. 2 Edit Texture pt. 3 Apply to Maya Model Project: Work with LightwaveProject OverviewModel a Hamburger Freezing SubDs Open in Photoshop Texture pt. 1 Texture pt. 2 Finishing Up Project: Magazine Cross SectionProject OverviewFrigate Spread pt. 1 Frigate Spread pt. 2 Frigate Spread pt. 3 Frigate Spread pt. 4 Project: Video EffectsProject OverviewThunder Dash pt. 1 Thunder Dash pt. 2 Thunder Dash pt. 3 Thunder Dash pt. 4 Project: Motion GraphicsProject OverviewLate Night pt. 1 Late Night pt. 2 Late Night pt. 3 Late Night pt. 4 Late Night pt. 5 Late Night pt. 6 Late Night pt. 7 Wrap UpReview/Final ThoughtsCreditsAbout the Author |







