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Amapi Pro 7.5 |
| Product Description : |
Amapi Pro 7.5Amapi Pro BasicsIntroducing Amapi ProInterface Quick-tour Opening and Closing Model Files The Rooms The Preferences Editor Pt.1 The Preferences Editor Pt.2 Saving Your Models Pt.1 Saving Your Models Pt.2 Poly or NURBS Modelling? Poly / NURBS Toggle The Interface and Screen LayoutThe Tool PaletteThe Control Panel Describing the Scene View Pt.1 Describing the Scene View Pt.2 The Optional Palettes Single and Multi Pane Modes NavigationUsing the Navigation PaletteNavigation Palette (Viewpoint Tool) Smart Navigation Pt.1 Smart Navigation Pt.2 Getting Started ModellingCreating Freehand Primitives Pt.1Creating Freehand Primitives Pt.2 Creating Precise Primitives Modified Primitives Creating Grid Planes Move Tool Rotate Tool Pt.1 Rotate Tool Pt.2 (Global/Local Toggle) Stretch Tool Pt.1 (Point Editing) Stretch Tool Pt.2 Scale Tool Some Basic Selection Techniques Freehand Extruding Freehand Extruding and Sweeping Selection Techniques in FullSelection Techniques - Pt.1Selection Techniques - Pt.2 Selection Techniques - Pt.3 Drawing Curves & PolylinesIntroducing PolylinesPolylines Circles NURBS Curves Interpolated Curves Bezier Curves Editing Basic Curves (Stretch tool) Editing Derived Curves (Stretch tool) Editing Bezier Curves (Stretch tool) Deleting Points on a Curve Adding Points to a Curve Arcs Helix Composite Curves Symmetry Extracting Curves Pt.1 Extracting Curves Pt.2 Extracting Curves Pt.3 Object Creation Using CurvesExtruding Curves (Freehand)Sweeping Curves (Freehand) Extruding Along a Path Pt.1 Extruding Along a Path Pt.2 Sweeping Along a Path Double Sweep Tool Ruled Surface Tool Pt.1 Ruled Surface Tool Pt.2 Coons Surfaces Gordon Surfaces (From Open Curves) Gordon Surfaces (From Closed Curves) Facet Creation Tool Pt.1 Facet Creation Tool Pt.2 The Modeling PaletteChamfer Tool Pt.1Chamfer Tool Pt.2 Chamfer Tool Pt.3 Chamfer Tool Pt.4 Thickness / Offset Tool Pt.1 Thickness / Offset Tool Pt.2 Cut Tool Pt.1 (Booleans) Cut Tool Pt.2 (Punch) Cut Tool Pt.3 (Extract / Slice) Delete Tool Tesselate Tool (Standard Tessellation) Tesselate Tool (Custom Tessellation) Deform Tool (Control Box) Deform Tool (Bend / Twist / Taper / etc) Bend Tool Mold Tool Bump / Soften Tool Smoothing ObjectsSmoothing Surfaces & Volumes Pt.1Smoothing Surfaces & Volumes Pt.2 Smoothing Curves & Polylines Pt.1 Smoothing Curves & Polylines Pt.2 Smoothing Summary (With Box Modeling Exercise) Dynamic GeometryThe DG Palette Pt.1The DG Palette Pt.2 Working with DG Pt.1 Working with DG Pt.2 Smoothing and DG Pt.3 NURBS and DG Working with DG Turned Off The Control PanelGeneral CommentGrouping / Ungrouping Objects Absolute / Relative Modes Simplified Display The Ghost Icons (Hidden Layer) Backface Culling Working Planes (Advanced)When to Change the Working PlaneChanging the Working Plane The Camera Plane Changing the Orthonormal Base Origin NURBS ModellingWhat is NURBS Modelling?Basic Principles Creating NURBS Primitives Editing NURBS Volumes Adding Geometry to Nurbs Surfaces Creating & Editing NURBS Curves Adding Geometry to Nurbs Curve Deleting NURBS Elements Creating NURBS Surfaces from Curves Trimming NURBS Surfaces Ruled Surface Tool Pt.1 Ruled Surface Tool Pt.2 Chamfer / Fillet Intro Chamfer / Fillet Usage Using the Thickness / Offset tool Advanced NURBSUsing the Manifold ToolUnderstanding BREPS Correcting NURBS Display Problems Customising NURBS Display Projecting a NURBS Curve Converting NURBS to Polyhedral Match Tangents Tool The Assembly PaletteDuplicate ToolDuplicate (on a Support) Symmetry Tool Close Tool Snap / Align Tool Lay-on Tool Weld Tool Pt.1 Weld Tool Pt.2 Decimate Tool Measurements Tool NURBS ProjectNurbs Project IntroNURBS Project Step 1. NURBS Project Step 2. NURBS Project Step 3. NURBS Project Step 4. NURBS Project Step 5. NURBS Project Step 6. NURBS Project Step 7. NURBS Project Step 8. NURBS Project Step 9. NURBS Project Step 10. Managing Your ScenesThe Object Information PanelThe Scene Graph Search Objects Layers Naming Objects Enter / Leave Group Context-Sensitive Menu The Rendering RoomAssigning & Editing Materials Pt.1Assigning & Editing Materials Pt.2 Rendering Conditions The Catalog RoomWorking with DirectoriesThe Preferences EditorSetting PreferencesThe Shortcuts EditorCustomising ShortcutsNormalsObject NormalsPreparing Models for ExportExporting Poly-ModelsExporting Nurbs for CAD / CAM Amapi Pro PatchesDownloading PatchesLast WordWhat Has Been CoveredCredits / Thanks About the Author |







