| discreet combustion Training discreet combustion Training:
discreet combustion Training |
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discreet combustionIntroductionMeet combustionMac & PC Conventions RAM & Processor Speed The combustion InterfaceThe ToolbarThe Workspace The Viewport The Controls Pt.1 The Controls Pt.2 The Controls Pt.3 2D/3D Workspaces Resolution & Time OperatorsComposite OperatorPaint Operator Text Operator Particle Operator Edit Operator Importing FootageImporting FootageImporting Image Sequences Importing Illustrator/Photoshop Replacing Footage Selection ToolsSelection ToolsAdding & Subtracting Selections Moving/Scaling/Rotating Selections Cropping & Hinging Grouping PaintingPaint ToolsEditing Vector Paths Painting Shadows Adding Blurs Custom Brushes TV & Film Safe Zones Painting a Scary Clown Pt.1 Painting a Scary Clown Pt.2 Painting a Mountain Scene Surface PropertiesTransfer ModesOpacity AnimationBasic AnimationUnderstanding Keyframes Using the Timeline Animating Surface Properties Onion Skinning The Graph Pivot Point RAM Preview Tennis Ball Animation Pt.1 Tennis Ball Animation Pt.2 Superhero Animation AudioImporting AudioAudio Controls Linking Audio Motion GraphicsMotion Graphics ExplainedCreating Text Drop Shadows Animating Text Pt.1 Animating Text Pt.2 Animating Text on a Path Football Live TV Show Open Pt.1 Football Live TV Show Open Pt.2 Football Live TV Show Open Pt.3 Football Live TV Show Open Pt.4 GradientsText Gradients & OpacityAnimating Gradients MaskingDrawing MasksFeathering Masks Using Paint Object Masks Parenting & Null ObjectsParenting ObjectsNull Objects CamerasCamera OptionsAnimating Cameras LightsLightingShadows Soft Shadows Reflections Adding & Animating Lights Particle EffectsLoading Particle LibrariesAnimate Particles Particle Deflectors Customize Particles Particle Properties Rocket Launch with Particles Tornado Alley Pt.1 Tornado Alley Pt.2 Nesting & Commit To DiskCommit To Disk Pt.1Commit To Disk Pt.2 Nesting Layers Compositing & KeyingIntro to CompositingRPF Export from 3D Applications The Import Queue Creating a Simple Composite Keying Alpha Channels Building A Finished CompositeImporting the FootageColor Correction Keying Lens Flare Particles Finished Composite Non-Linear EditingThe Edit OperatorSlip Editing Split Editing Transitions TrackingTrackingStabilization Color CorrectionColor Correction ToolsColor Correction Pt.1 Color Correction Pt.2 3D PostDepth of FieldRPF Motion Blur 3D Fog 3D Glow Output & Saving OptionsSaving the Finished WorkspaceExporting to Flash Rendering Audio ResourcesCombustion ResourcesCombustion Shortcuts CreditsAbout The Author |
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