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Bryce 5 |
| Product Description : Whether you're a pro or a beginning artist, Bryce 5 is an easy way to create, explore, and animate extraordinary imagery. It's perfect for multimedia, video, and the Web. Author Matt Neutra takes you from the basics through some of the more advanced features in this 11.5 hour Virtual Training Company Bryce Tutorial. He will show you all of the tools of the interface, how to create objects, editing terrains and trees, and even lighting and camera use. You can start learning right away by clicking on one of the movie links below. |
Bryce 5IntroAbout this Training CDWhat is Bryce 5? Whats New in Bryce 5? Using Bryce Help Bryce Terminology Web Resources Getting StartedSystem RequirementsInstalling Bryce 5 Opening the application Opening Bryce Documents Creating New Bryce Documents Setting Up the Bryce Window Customizing the Interface (work area) Quick Overview of the Work Area How To Use Various Interface Elements How To Work With a Bryce Scene Place Objects Move & Transform Objects Delete Objects Saving and Closing Bryce Documents InterfaceThe Bryce WindowThe Working Window The Control Palette The Create Palette The Edit Palette The Sky and Fog Palette The Display Palette The Animation Controls The Selection Palette The Materials Lab The Sky Lab The Pictures Window The Deep Texture Editor The Advanced Motion Lab The Pre-Set Libraries Pull Down Menus Graphic Buttons Tutorial 1 Basic SceneOverview of TutorialCreate a Terrain and Transform / Add Materials Create a Volumetric Sky and Change Attributes Add Some Objects to the Scene / Make a Model / Group it Create Some Trees and Rocks Adjust the Light in the Scene Animate the Elements of the Scene Render a Frame Then Render the Animation Summary Creating ObjectsOverview of the Object Types Chapter OverviewProcedural v.s. Primative How to Create Primative Objects Object Placement Selecting & Deselecting Objects Creating and Using Families Using the Selection Palette Creating Boolean Objects Using the Presets Library Infinite Planes Infinite Slabs Terrains Trees Stones Symetrical Latices Metaballs Pict Objects & Working with Pictures Geometric Paths Importing Objects Importing Objects Summary Editing TerrainsCreating a TerrainEditing Terrains - How to Open the Terrain Editor Overview of the Terrain Editor Interface Using the Terrain Editor Tools Using the Paint Brush Filtering Terrains Creation Models Picture Terrains Using Color and Clipping as a Visual Tool with Terrains Saving Terrains Exporting Terrains Summary Editing TreesOpening the Tree LabOverview of the Tree Lab Interface Min Max Sliders Branch Trunk Settings Tree Settings Foliage Settings Tree Memory Dots Summary Using MaterialsThe Structure of MaterialsSurface Materials Volume Materials Material Components The Pictures Editor Shading Modes Using Materials Presets Materials Example TexturesThe Structure of TexturesComponent Output Texture Tips Summary Objects in 3d Space3D Space Defined / Coordinate SystemsTransforming Objects Object Heirachies Summary The Sky LabSun and Moon TabCloud Cover Tab Atmosphere Tab LightingOverview of LightsPlacing Lights Lighting Lab Using CamerasWhat is the Camera?Camera Properties Animating the Camera RenderingWhat is RaytracingRendering a Scene Setting Up a Render Rendering Animations Network Rendering Batch Rendering How to Speed Up Rendering AnimatingWhat is Animation?Creating an Animation Using the Animation Tools Motion Paths Animation Features Efficient Animation Techniques Tracking Objects Using Heirachies to Create Complex Movement What Can Be Animated? Quicktime VR and Creating Panoramas AddendumWhat Byce 5 looks Like on Other OSsWhat Bryce Lightning Looks Like on the Client Computer Web Links in Bryce The Nano Preview Explained |







