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Discreet 3ds max 5 |
| Product Description : Discreet 3ds max 5 is an extremely powerful, rich and versatile 3d modeling and animation program. In this tutorial, users will learn the fundamentals of 3ds max 5, including: modeling, animation, lighting, camera work and more. The purpose of this tutorial is to show users the basic functions of 3ds max 5 and how to apply them to 3d modeling and animation projects. By mastering the fundamental concepts and getting comfortable moving around in the program, users will be able to work more efficiently and with less trial and error, freeing them up to become more creative. This course will help users gain a solid foundation for mastering advanced concepts. To get started simply click one of the topics below. |
Discreet 3ds max 5IntroductionAbout This TutorialOverview What's New in 3ds max 5 pt. 1 What's New in 3ds max 5 pt. 2 Getting StartedSystem RequirementsSetting Screen Depth Setting Up Your Workspace Playing Safe Working with 3D ObjectsViewing and Hiding pt. 1Viewing and Hiding pt. 2 Viewing and Hiding pt. 3 Selecting and Naming pt. 1 Selecting and Naming pt. 2 Selecting and Naming pt. 3 Selecting and Naming pt. 4 Applying Modifiers pt. 1 Applying Modifiers pt. 2 Applying Modifiers pt. 3 Working with Modifiers/Parameters pt. 1 Working with Modifiers/Parameters pt. 2 Working with Modifiers/Parameters pt. 3 Applying Transforms Interactively pt. 1 Applying Transforms Interactively pt. 2 Applying Transforms Numerically pt. 1 Applying Transforms Numerically pt. 2 Transforms vs. Modifiers Cloning pt. 1 Cloning pt. 2 Using 2D Shapes to Make 3D Objects2D Shapes pt. 12D Shapes pt. 2 Rendering and Interpolation NURBS Curves Creating Lofts Modifying Lofts Using Deformation Curves Working with PrecisionUnits and GridsUsing Snaps Using Keyboard Entry Using Helper Objects Using the Align Tool Controlling with Normals Surface ModelingIntroduction to Mesh and PolyIntroduction to Patch and Nurbs Editable Mesh pt. 1 Editable Mesh pt. 2 Editable Poly Editable Patch pt. 1 Editable Patch pt. 2 NURBS (surfaces)(converting to NURBS) NURBS (curve-based) RenderingRendering BasicsRendering Parameters Painting Your World with Materials and MapsIntroduction to Materials and MapsApplying Materials/Hierarchical Materials Applying Materials Directly to Sub-Objects Introduction to the Maps Rollout Applying Materials to Sub-Objects Saving/Retrieving Materials Creating Mapped Materials Maps on Sub-Objects/Coordinates Rollout Coordinates Rollout/Angle/Blur The Ink'N'Paint Material Animation - IntroductionAnimation: Auto KeyAnimation: Set Key Basic Cameras and LightsStandard CamerasCamera Controls Standard Lights: Target/Free Lights Target/Free Light Controls Omni and Skylight Aligning Cameras/Lights Advanced Lighting: Daylight/Radiosity pt. 1 Advanced Lighting: Daylight/Radiosity pt. 2 Atmospheric EffectsFire EffectVolume Fog Fog Volume Light AnimationLinking and HierarchiesPivot Points Schematic View Viewing an Animation Previewing Animation Inverse Kinematics: Basics Inverse Kinematics: Motion/Hierarchy Panels Bones and Skin: Creating/Adding Bones Bones and Skin: Adjusting Envelopes Bones and Skin: Testing/Fine Adjustments Animation - Motion ControllersMotion Controllers: IntroductionTrajectories/Linear Position/Path Controller Track View: Curve Editor pt. 1 Track View: Curve Editor pt. 2 Track View: Dope Sheet Special EffectsParticle Systems: Basics and PresetsSuperSpray Particle System pt. 1 SuperSpray Particle System pt. 2 Space Warps: Overview/Creating Space Warps: Binding Objects Dynamics: Bouncing a Sphere PDeflector: Bouncing Particles Reactor pt. 1 Reactor pt. 2 Reactor pt. 3 Creating a Morph Compund Object Working with a Morph Compound Object Morphing: the Morpher Modifier Video Post Plug-Ins and Complementary SoftwareCharacter Studio: Creating and PosingCharacter Studio: Animation Discreet Certified Plug-Ins Other 3rd Party Plug-Ins Poser and 3ds max: Creating Morph Targets Poser and 3ds max: Importing into 3ds max Poser and 3ds max: Poser Materials pt. 1 Poser and 3ds max: Poser Materials pt. 2 Poser and 3ds max: Morphing in max Rhino NURBS : Introduction Rhino NURBS: Creating in Rhino Rhino NURBS: Importing into max CreditsAbout the Author |







