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Design Patterns |
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Design PatternsIntroduction to Design PatternsIntroductionSystem Requirements The Strategy Design PatternIntroducing the Strategy Design PatternOverview of the Strategy Design Pattern Coding the Strategy Design Pattern Executing the Strategy Design Pattern The Decorator Design PatternIntroducing the Decorator Design PatternOverview of the Decorator Design Pattern Coding the Decorator Design Pattern Executing the Decorator Design Pattern The Factory Design PatternIntroducing the Factory Design PatternOverview of the Factory Design Pattern Coding the Factory Design Pattern Executing the Factory Design Pattern Coding the GoF Factory Design Pattern Executing the GoF Factory Design Pattern The Observer Design PatternIntroducing the Observer Design PatternOverview of the Observer Design Pattern Coding the Subject Coding the Observers Executing the Observer Design Pattern The Chain of Responsibility Design PatternThe Chain of Responsibility Design PatternCoding the Chain of Responsibility D.P. Executing the Chain of Responsibility D.P. The Singleton Design PatternIntroducing the Singleton Design PatternCoding the Singleton Design Pattern Executing the Singleton Design Pattern Handling Multithreading The Flyweight Design PatternIntroducing the Flyweight Design PatternCoding the Flyweight Design Pattern Executing the Flyweight Design Pattern Handling Multithreading The Adapter Design PatternIntroducing the Adapter Design PatternCoding the Adapter Design Pattern Executing the Adapter Design Pattern The Facade Design PatternIntroducing the Facade Design PatternCoding the Facade Design Pattern Executing the Facade Design Pattern The Template Design PatternIntroducing the Template Design PatternCoding the Template Design Pattern Executing the Template Design Pattern Customizing Templates With Hooks The Builder Design PatternIntroducing the Builder Design PatternCoding the Builder Design Pattern Coding the Buildable Object Executing the Builder Design Pattern The Iterator Design PatternIntroducing the Iterator Design PatternCoding the Collection Coding the Iterator Executing the Iterator Design Pattern The Composite Design PatternIntroducing the Composite Design PatternCoding the Leaves Coding the Branches Executing the Composite Design Pattern The State Design PatternIntroducing the State Design PatternCoding the States With Methods Executing State Design Pattern With Methods Coding the States With Objects Creating the State Objects Executing State Design Pattern With Objects The Proxy Design PatternIntroducing the Proxy Design PatternCoding the Server Coding the Proxy Executing the Proxy Design Pattern The Command Design PatternIntroducing the Command Design PatternCoding the Receiver Coding the Commands Executing the Command Design Pattern The Mediator Design PatternIntroducing the Mediator Design PatternCoding the Mediated Objects Executing the Mediator Design Pattern Additional PatternsThe Abstract Factory Design PatternThe Prototype Design Pattern The Bridge Design Pattern The Interpreter Design Pattern The Memento Design Pattern The Visitor Design Pattern The Circular Design Pattern Coding the Circular Design Pattern Executing the Circular Design Pattern The Double Buffer Design Pattern Coding & Executing Double Buffer D.P. The Recycle Bin Design Pattern The Model/View/Controller Design Pattern Creating Your Own Design PatternsIntentMotivation Applicability Structure Participants Collaborations Consequences Implementation/Sample Code Pt.1 Implementation/Sample Code Pt.2 Known Uses Related Patterns Wrap Up About the AuthorAbout the Author |







