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The Indispensable Cinema 4D |
| Product Description : |
The Indispensable Cinema 4DMaxon’s award-winning Cinema 4D is a robust and accessible application for creating high-end 3D images and animation. Its state-of-the-art technology and ease-of-use have made it an indispensable tool in every industry from movies and broadcast, games, design and visualization, architecture and science. This tutorial contains over 13 hours of instruction covering Cinema 4D’s modeling tools, lighting modes, texturing, rendering and output options and animation tools.
*Note: Although presented using version 9, most lessons taught in this tutorial also apply to version 10. IntroductionIntroductionNew FeaturesNew FeaturesGetting StartedInstallationHardware Requirements BasicsOverviewMenus Views Camera Controls Object Manager Attribute Manager Material Manager pt. 1 Material Manager pt. 2 Command Palette Coordinates Manager Placing Objects in a Scene Object Controls Move / Scale / Rotate Points / Edges / Polygons pt. 1 Points / Edges / Polygons pt. 2 Object Axis Tags Rendering Objects Types of StuffOverviewPrimitives pt. 1 Primitives pt. 2 Primitives pt. 3 Primitives pt. 4 Primitives pt. 5 Splines pt. 1 Splines pt. 2 Splines pt. 3 Splines pt. 4 Splines pt. 5 Splines pt. 6 Nurbs pt. 1 Nurbs pt. 2 Nurbs pt. 3 Nurbs pt. 4 Nurbs pt. 5 Nurbs pt. 6 Polygon Object Background & Foreground Objects Floor Object Null Object Selecting StuffOverviewSelection Filter pt. 1 Selection Filter pt. 2 Selection Tools Loop / Ring / Outline / Fill Convert Selection Selection Commands Set Selection Set Vertex Vertex Painting pt. 1 Vertex Painting pt. 2 Soft Selection pt. 1 Soft Selection pt. 2 Soft Selection pt. 3 Moving Stuff AroundOverviewWorld vs. Local Coordinates Modeling Axis pt. 1 Modeling Axis pt. 2 Snap Settings pt. 1 Snap Settings pt. 2 Snap Settings pt. 3 Snap Settings pt. 4 Measure & Construction pt. 1 Measure & Construction pt. 2 Arrange Center Transfer Randomize Construction Plane Set Point Value Shaping StuffOverviewBevel Tool pt. 1 Bevel Tool pt. 2 Bevel Tool pt. 3 Bevel Tool pt. 4 Bevel Tool pt. 5 Extrude pt. 1 Extrude pt. 2 Extrude pt. 3 Extrude Inner Matrix Extrude pt. 1 Matrix Extrude pt. 2 Smooth Shift Normal Tool Slide Brush pt. 1 Brush pt. 2 Brush pt. 3 Brush pt. 4 Magnet pt. 1 Magnet pt. 2 Magnet pt. 3 Iron Collapse Function Melt Function Edge Cut Knife pt. 1 Knife pt. 2 Knife pt. 3 Subdivide Taking Stuff ApartOverviewDisconnect Split Explosion Deformer Explosion FX pt. 1 Explosion FX pt. 2 Explosion FX pt. 3 Shatter Deformer Sticking Stuff TogetherOverviewBridge Tool Close Polygon Hole Stitch & Sew Weld Mirror pt. 1 Mirror pt. 2 Boolean pt. 1 Boolean pt. 2 Bending StuffOverviewDeformer Objects pt. 1 Deformer Objects pt. 2 Bone Deformer Free Form Deformation Object pt. 1 Free Form Deformation Object pt. 2 Formulae Deformation Wind Deformer Melt Deformer Wrap Deformer pt. 1 Wrap Deformer pt. 2 Spherify Object Spline Rail Object pt. 1 Spline Rail Object pt. 2 Spline Rail Object pt. 3 Spline Deformer Object pt. 1 Spline Deformer Object pt. 2 Spline Deformer Object pt. 3 Making Stuff InvisibleOverviewMessing with the Mesh Explosion Deformation Explosion FX pt. 1 Explosion FX pt. 2 Boolean Operations Alpha Channel pt. 1 Alpha Channel pt. 2 Near Clipping Duplicating StuffOverviewArray Object Symmetry Object Instance Object Duplicate Object pt. 1 Duplicate Object pt. 2 Duplicate Object pt. 3 Array Function Clone Function Other StuffOverviewAtom Array Metaballs pt. 1 Metaballs pt. 2 User Data Texturing StuffOverviewMaterial Types Material Preview Color Diffusion Luminance Subsection Title pt. 1 Subsection Title pt. 2 Reflection Environment Fog Bump Normal Alpha pt. 1 Alpha pt. 2 Specular pt. 1 Specular pt. 2 Glow Displacement pt. 1 Displacement pt. 2 Stick Texture Animating Textures pt. 1 Animating Textures pt. 2 Animating Textures pt. 3 Animating Textures pt. 4 Animating Textures pt. 5 Lighting StuffOverviewLight Types pt. 1 Light Types pt. 2 Light Types pt. 3 Shadow Caster Falloff Near & Far Clipping Visibility Shadow pt. 1 Shadow pt. 2 Noise Lens pt. 1 Lens pt. 2 Scene ParticlesOverviewParticle Emitter Particle Modifiers Particle Attractor Particle Deflector Particle Destructor Particle Friction Particle Gravity Particle Rotation Particle Turbulence Particle Wind Particle Flares Rendering StuffOverviewRender Settings Output Page Save Page Antialiasing Page Post Effects pt. 1 Post Effects pt. 2 Options Page pt. 1 Options Page pt. 2 Options Page pt. 3 Multi-Pass Rendering pt. 1 Multi-Pass Rendering pt. 2 Multi-Pass Rendering pt. 3 QuickTime VR Export Options CamerasOverviewCameras Camera Offset Camera Rotation Stage Object In ConclusionWrap UpAbout this Author |







