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Macromedia Flash ActionScripting |
| Product Description : Virtual Training Company's Flash ActionScripting tutorial gives you an in-depth look into the scripting abilities of Macromedia's Flash 5. Author Don Rissler teaches with the assumption that you are already familiar with Flash, and he dives right into teaching you the actionscripting capabilities. Some of what you will learn includes Motion blur, the Ring of Saturn, the break down of scripting functions, and making button scripts. To get started, simply click one of the topics below. |
Macromedia Flash ActionScriptingMotion BlurCreating TextUsing Duplicate Clips SetProperty & Test 3D Logo with Ring of Saturn TextIntroCreating the Logo Adding Text/Creating Sphere Creating the Logo Shadow Creating the Sphere Shadow Testing & Tweeking Standard Debugging Basic Drag & Drop MenuIntroCreating the Menu Designing the Tab Layer & Buttons Adding the Drag/Drop Actionscript Break down of Scripting Functions Pen Writes Script on PageDesigning the Brush GraphicUsing Path Style Control Prepping the Letters Using a Mask Control Moving Light SourceIntro & DemonstrationCreate/Animate Text Adding Star Animation MovieClip Duplication Errorchecking Code Tweeking & Testing Using Random SWFsRandom Access PrimerBasic Script Advanced Walk-through Working With Levels Using Load Movie Using Arrays Mouse Follow/Basic & AdvancedIntro & DemonstrationAdd Script to Existing Clip Making a Letter Follower Creating the Rollover Button Actionscript for each Letter (1) Actionscript for each Letter (2) Adding a Data Collection Loop (1) Adding a Data Collection Loop (2) Using a Movement Condition Error Checking & Testing 2D Particle SystemIntro & Flame CreationAnimating the Flame Adding Control Script Duplicating Movie Clips Debugging Parameters 3D Rotating Particle SystemIntro & Particle CreationAnimating Each Particle Attaching Particle to Path Initialization Scripting Actionscript Path Control Testing & Debugging Animation PrimerSquash & StretchOptimizing Tweening Character Setup Linework Painting & Filling Setting up Pivots Symbol Animation Importing Line Art Line Animation Tracing Image External Image Files Convert to Outlines (1) Convert to Outlines (2) Video Sequences Game BasicsConcept DemonstrationCreate the Background Making the Angle Display Adding the Input Button Adding/Checking Math Script Collision Detection PrimerBuilding your Spaceship (1)Building your Spaceship (2) Building an Enemy Asteroid (1) Building an Enemy Asteroid (2) Blowing up the Spaceship Writing/Testing the Script MP3 Player with Volume & Pan DialsIntroductionOutlining the Interface Mirroring the Outline Adding Gradient Fills Making the Panning Feedback Adding the Volume/Pan Buttons (1) Adding the Volume/Pan Buttons (2) Creating the Start/Stop Buttons Pan Direction Indicator Creation Adding the Control /Music Clips Control Clip Labeling Volume/Pan Actionscript Adding Dial Movement Scripts Making Play Button Scripts Making Stop/Next Button Scripts Making a Simple Jacobs Ladder Importing the MP3 Files Testing the Player Basic First Person Flight Sim GameFlowchart WalkthroughCreating Cockpit Creating Cockpit (2) Creating the Gunsight Animating Ammunition Making Flight Gauge Animating Gauge Adding Sky & Clouds Using 3D Models Using Swift 3D Tweeking 3D Frames Optimizing 3D Animation Adding Function Blocks Adding Enemy Plane Autonomous Control System Enemy Movement Clips Adding Cloud Symbols Finishing Gauge Layout Adding Plane Control System Final Animation & Testing Third Party SoftwareThird Party Software (1)Third Party Software (2) |







