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Rhino 3D |
| Product Description : Start with a sketch, drawing, physical model, or only an idea?Rhino Version 3.0 provides the tools to accurately model your designs ready for rendering, animation, drafting, engineering, analysis, and manufacturing. Rhino can create, edit, analyze, and translate NURBS curves, surfaces, and solids in Windows. There are no limits on complexity, degree, or size. Rhino also supports polygon meshes and point clouds. From the Introductory guide, to creating your own 3D characters, VTC author, Brian Hull, guides you through all levels of using Rhino. To begin learning today, simply click on one of the Rhino 3D lessons. |
Rhino 3DIntroductionWelcomeWhat this Tutorial Will Cover Requirements File Types Creating a New Scene Interface Overview Shortcuts ViewportsViewport LayoutPanning Zooming & Rotating The C-Plane Modeling In RhinoNURBS ModelingPoints Lines & Polylines Curves Surfaces Solids & Polysurfaces Meshes Basic ToolsToolbars & MenusRotate & 3D Rotate Scale Mirror Bend Taper Twist Shear Working With PrimitivesStarting with PlanesSphere Cube Elipsoid Cones Tube & Torus Paraboloid Cylinder Standard CommandsOverviewUndo & Redo Saving & Loading A Note About Templates Selecting Previewing Your WorkPreview BasicsThe Shaded Preview Shading Options Pt.1 Shading Options Pt.2 Preview in Color Creating Curves IDefining CurvesControl Point Curves Open & Closed Curves Arc Curve Rectangle Circle Elipse Polygon Creating Curves IIHelixThrough Curves Parabolic & Conic Spiral From Object Working With CurvesSplitting CurvesJoining Curves Editing Points Polylines Curve Networks Knots & Kinks Rebuilding Handlebars Fair & Smooth Object SnapDefining Object SnapBasic Snaps Advanced Snaps Snap Options Curve & Surface ISurface ToolsPipe Loft I Loft II Revolve Sweeping 1 Rail Sweeping 2 Rails Extrusion Patching & Capping Joining Exploding & Cutting Curve & Surface IIFlow Along CurveRail Revolve Pulling & Projecting Extract Wireframe Contour Sillouhette Heightfield From Image Surface Tools Summary Solid & Surface ToolsBasic SolidsDrape Tool Boolean Tools Extract Surface Array Tool Advanced Surface Tools I Advanced Surface Tools II MeshesDefining the MeshMesh Primitives Creating From NURBS Polygon Count Density & Control Points Curves from Meshes Object PropertiesProperties WindowColor Settings Materials Working with Layers Hands On Part 1: CandlestickCreating the CurvesMaking the Base Making the Candle Wick & Top Finishing Touches Tutorial Files Hands on Part 2: Dining TableTabletop CurvesCreating the Tabletop Finishing the Tabletop Creating the Legs Placing the Legs Tutorial Files Lights & RenderingRender PropertiesWorking with Lights Advanced TechniquesOrient on Surface ToolSplitting & Blending Mesh Point Editing Section Curves Creating Cloth CreditsAbout This Author |







